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Patch Notes in Path of exile 3.1.1c

Grinding Gear Games announced today that it has released their first massive expansion for their hit ARPG, Path of Exile, on Xbox One. In the event you are hesitating where to buy cheap Path of Exile currency, U4gm POE orbs is going to be a great option. Now, what Bug Fixed in Path of exile 3.1.1c? Let's see it.

Fixed a bug where Elder Guardian areas could be created at the wrong level.

Fixed a bug where players could be capped on Elder- and Shaper-influenced areas, and would have their progress prevented.

Fixed a bug where the Echoes of Witchcraft Prophecy could trigger and be consumed without being completable. This prophecy will no longer appear for characters above level 18.

Further improvements have been made to the visibility of Abyss cracks.

The bounding box for Abyssal Depths entrance has been reduced in size.

Fixed an issue where large rats had the incorrect attack length set. This results in a nerf of damage to the Swarming Rat and Overgrown Rat monsters.

Improved the visuals of Ancestral Call when used with Ancestral Protector.

Fixed a bug where Body Swap could be used to get past quest blocking objects.

Fixed a bug where Molten Strike with gloves with an "on hit" enchantment cause desync.

Fixed a bug where maps could roll the same mod type twice.

Fixed a bug where Strongboxes would not spawn in Lookout maps.

Physical Thorns and Elemental Thorns are no longer affected by multiple projectile mods on maps.

Fixed a bug with unconnected rooms in the Lava Chamber map.

Reduced the frequency with which Quetzerxi could emit lightning projectiles.

Fixed a bug with the Lightning Thorns used by Shavronne of Umbra, Prodigy of Darkness, and Gisale, Thought Thief. It both returned lightning damage when hit and also used the new implementation.

Fixed a bug where the Labyrinth Darkshrine that gives an extra unique item would not work.

Fixed a bug where Spike Traps in the Labyrinth could behave inconsistently.

Fixed a bug where the dynamic resolution would sometimes use incorrect profiling information and cause artefacts in resolution adjustment.

Fixed various issues with Act 7 quests.

Fixed a bug with the display of the Act 9 Storm Blade quest.

Fixed a bug where the rewards for the Storm Blade quest would not generate correctly.

Fixed a bug with the Imp Haste microtransaction.

At the same time as Fixed, added one unique item and an associated Divination Card. The Volatile Dead Helmet enchantment that destroyed additional corpses was destroying more corpses than was originally intended. The enchantment will now only be available from the Eternal Labyrinth and all existing versions of this enchantment will be changed so that Volatile Dead can only destroy up to 1 additional corpse, down from 2/3 additional corpses. If you want to more about poe news, you can visit our website https://www.u4gm.com/path-of-exile

Publication of two Abyss Supporter Packs in Path of Exile

The Abyss League has been live for one week and in the community quickly be actively received by peopleThis time around, GGG have done something slightly different with league supporter packs. Traditionally, they have one small pack and one larger pack. The Abyss Supporter Pack series includes two separate supporter packs of equal value, each with different but comparable content. Buy whichever you prefer, or both! If you need cheap Path of Exile currency, here we have to recommend you the best POE currency seller.

Personally, people are complaining about buying 2 separate packs that have two completely different detailed sets. Harbinger League had and an upgrade because the $30 one had only the weapon effect, cloak, and the portrait vs $60 that came with the armor set with effects, a pet, and two portraits. Abyssal has two different armor sets, portraits, weapon effects, and either a cloak or portal. Last time I checked you don't have to buy COSMETIC items to play a free game. Oh yeah and your still getting POINTS for every pack. So in total your paying for a full set of MTX for $5 and still have $55 worth of points to spend on whatever you want and still crying about it!?

EA and other triple A titles are adopting a PTW system that IOS and Android games use so there is no comparison to the way POE does MTX. Just my take on all these negative comments. If GGG wanted to make more off of players they could have just sold the armor sets without packs so that you have to buy points to buy a more expensive set. There's a reason they're called SUPPORTER PACKS. It's to SUPPORT a free to play game. Different people have different ideas, let us look at the opinions of other people:

1) Not sure I like the trend this is going. The "combine mtxs from gamble boxes" is pretty greedy too. Seems like they are trying to sucker people into buying more boxes to get the combined set while trying to play it off as a way to get rid of duplicate mtxs. But with that being said, i think the lich set is one of my favorite sets since atlas. They look great, definitely a huge step up from garbinger packs.

2) I'm pretty glad that I didn't go ham on the expansion packs for this reason. The Abyss packs have a lot more detail than the supporter tiers so I'll likely be picking up both. While most people seem to be a fan of the Lich set - and rightfully so, it just screams "I am a boss and you should fear me" - the Imp set is oozing with detail.

Certainly some of the easier $60 purchases I've made, especially in contrast with the expansion tiers.

3) Yep I got baited into thinking there would be a $30 pack and got the map tab early. Not really their fault that I pulled the trigger early. Good marketing decision by them to hold off on revealing the price points before releasing the map tab. Lots of people looking to upgrade from $20->$30 will probably just buy one of the 60's. At least the lich set looks great. The value is there. https://www.u4gm.com/path-of-exile

A Quick "Guide" on How to Configure in Path of Exile

As a loyal player of Path of Exile, I have been playing Path Of Exile for some time. Did you often encounter the problem of how to make the skills [choose your skills] work, so I decided to write a quick "guide" on how to configure.

Before the Start

- Make left mousebutton move only (feet icon).
- Doesn't handle channeling skills well. Try to avoid selfcast them.
- No way to detect vaal skills are charged or not. There are ways to get them working, but not reliable for main attack (like vaal spark or vaal fireball).
- Not great with temporary things, like zombies, spectres, ...
- Check if it's conditions are met and trigger it if they are. If not, it goes to lower priority.

That being said, lets start:

1) Stop thinking about a build, the bot has no concept about a skill, only about conditions to put the mouse and press a button. This would mean, the bot handles things like LA and SRS in the same way: point at minion and use skill.

2) In the skill setup, start ticking all your permanent aura skills (cast once, like hatred, not like blood rage) as aura, set your golem as the golem type he is, and set your movement skill (if you have one) as movement skill.

3) Set the priority of your main attack to a low priority/low number (like 1). Make sure the max distance is big enough, but not too big. This skill will be used when the other skill conditions are not met.

4) Think about your remaining skills, and set their conditions, making sure the most important skills have the highest priority, with cooldown when needed.

Example: Warchief totem on magic/rare/elite only: Prio 9, cooldown 5000 (5sec, set in miliseconds), target Magic. Don't forget max distance!. Also check min monster required range, since it's the boss killer, make it 1.

Example: Summon zombies/spectre: Prio 8, cooldown 5000, target corpses.
As you can see, apart from the target, totem, zombies and spectre are the same setup: the bot has no concept about what he is doing.

Example: blood rage: Since this is a temporary buff, use the "always recast buff" option. Set min and max distance to 0, and give it priority 1.

If this would not work for whatever reason (for example, with a very high ping I have seen it not being detected and casted over and over), you can put some logic behind it: prio 10 (highest number will be used first). Add a cooldown: 5000. Make max distance really big, like 2000, so it will always trigger. Min monster in range to 1, just to be sure. Since it refreshes on kill and give a frenzy charge on kill, only needed when max frenzy=0

Again, the bot has no clue about the skill. But: no frenzy, at least 1 mob on map, and 5seconds passed since last check? Use the skill. Warcries, curses and vaal skill can be set in the same way, just think under what conditions you would manually use that button, and fill in what's needed..

Go over every skill again, think about how you would play manually, and make sure they are all setup like that. You might have to select "use shift" or "maintain pressed key/mouse" to simulate what you would do.

Flask:
The bot has build-in support for life, mana and quicksilver flasks. Other flasks will not work by default. However, just add a skill, assign your flask to the key, and set it up as a normal skill, using the logic from before.

Most common mistakes(in case something does not work):
- Check your skill is set as the correct type. Aura and only aura has to be set as aura, golem and only golem has to be set as golem, ...
- Check your max distance. It is calculated from the monster center, having max too low will make the bot run into them, but never hitting the needed range, not using skill.
- Check your min monsters in range. Uniques are generally alone, having this number higher than 1 would not trigger the skill...
- Make sure you have set cooldowns where needed. You don't want the bot to keep casting a totem, or a warcry, since it will never use the main attack.

What if it still does not work?
You most likely have an error in your skill setup.
- Remove all skills you have setup.
- Add a new skill. Set the button for your main attack, and set it up. Test it.
- Add more skills to test if it still works. Once it stops working, you know what to check. Keep repeating until all skills are setup.

I hope this tutorial can help you, more information about path of exile guide, you can click here

Why to Buy Path of Exile Orbs at U4gm?

U4gm is an international supplier of services related to online games including in-game currencies, power leveling, in-game items, collectibles and more. When it was first founded, the site only covered small amounts of popular MMORPGs. Now our website mainly offers cheap Path of Exile currency for sale. Our price is usually lower than an average market with our personal motto “Spend Less, Get More” to heart. Our website is the best place to buy POE orbs. As you can see below, we never made our customers disappointed.

Good value and was sent code almost instantly. Always a bit suspicious of using online sites I haven’t heard of, but U4gm was very good. The game I bought was almost half the price compared to buying from Steam, and the code was emailed to me about 30 seconds after purchase. Which is ideal since i’m realy impatient.

U4gm is the best for unbelievable prices on games and software. Customer service is top shelf and the best online customer service on the web. Customer service wastes no time i helping customers and work feverishly to resolve issues. U4gm is the best.

Pretty straight forward. I was looking for a working beta key at a reasonable price and sure enough that's exactly what I received. Will definitely use again in the future if needed.

Genuinely The Most Reliable And Trustworthy Website Out There! I Was Skeptical At First And Wasn't Sure To Trust Them Or Not, I Started With Small Purchases At First! I Now Am Constantly Purchasing, Very Pleased With The Service!!

Was paying using PayPal and after paying in order to recieve Chaos orbs. I was asked to do some extra steps for veritification needs because in the past there have many fraud cases. I had some problems doing those verification steps so I did send them e-mail explaining that i cannot complete phone verification and attached a screenshot.

They skipped the verification and did send me the Chaos orbs without any problems. I would recommend this company to anyone.

At first I was a little nervous since I had never used this site before and the price for the game I was looking at was so discounted. But, I decided to risk it and I'm glad I did - the payment went through PayPal without a hitch, the POE Chaos orbs showed up in my inbox 5 minutes later.

Code was redeemed with no problems and I played last night, so I would absolutely use U4gm again and I hope this review helps to provide some useful information to the next person contemplating buying through them.

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FIFA 17 Halloween Cards Guide

FIFA 17 Halloween cards are awarded to a selection of scream players and released all at once in a single FUT squad of 23 players. The new 'Ultimate Scream Team'players have all been released into FUT packs at once, available for one week (until 6pm UK, October 28th). Let's learn something more about these themed players cards released for the first time this year. At the same time, our website offers fifa 17 coins for 5% off during Halloween. Welcome to visit.

FIFA 17 Halloween Cards Introduction

A brand new and inventive card was released by EA Sports in FIFA 17 Ultimate Team on all platforms (Xbox One, Xbox 360, Playstation 4, PS3 and PC) for the first time in the game modes history. EA perhaps took note of the high demand for their FIFA mobile based promotions. What's most significant as opposed to other releases such as the St. Patrick's Green Team is that the players ratings have been boosted and will be boosted again over the Halloween weekend!

The regular versions of the FIFA 17 Ultimate Scream Team Halloween cards will remain unchanged. If you are looking to own one of these Halloween players you will need to find them on the FUT Transfer Market or via packs from Oct 21-28th, 6pm UK.

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FIFA 17 Halloween Cards Ratings & Stats

Please note that the first rating shown below is their initial release (Oct 21-28), the second rating is their temporary boost after they leave packs (Oct 28-Nov 1st). Players will receive up to an 11 point boost in OVR! After November 1st the ratings will revert back to their originally released ratings. The players will continue to be unavailable in packs after October 28th.

Goalkeeper
GK: Costel Pantilimon (80 > 90)

Defenders
RB: Mario Gaspar (81 > 91)
RB: Hector Bellerin (80 > 90)
LB: Filipe Luis (86 > 93)
CB: Per Mertesacker (84 > 91)
CB: Ike Opara (74 > TBC)
CB: Joel Matip (83 > 91)

Midfielders
CM: Andrea Pirlo (83 > 90)
CM: Marouane Fellaini (80 > 92)
CAM: Ryad Boudebouz (80 > 91)
CAM: Wesley Sneijder (84 > 92)
CAM: Hakan Calhanoglu (81 > 89)
CAM: Hakim Ziyech (81 > 91)
RW: Mohamed Salah (82 > 93)
LM: Dimitri Payet (87 > 95)
LM: Douglas Costa (85 > 93)

Strikers
CF: Thomas Muller (88 > 96)
ST: Romelu Lukaku (85 > 94)
ST: Mario Mandzukic (84 > 94)
ST: Artiz Aduriz (85 > 93)
ST: Mario Balotelli (80 > 93)
ST: Adebayo Akinfenwa (64 > TBC)
ST: Emre Mor (64 > TBC)

FIFA 17 Halloween Cards Prices & Making Coins

There are several things to note over the FIFA 17 Halloween program;

Prices will initially start higher as demand is usually at an all-time high and supply is at an all-time low. This may potentially change nearing the temporary boosts.

As demand levels out and supply increases, prices will gradually drop. However do not underestimate the impact of their temporary boost in stats combined with these players being removed from packs. This will increase demand and unless prices are being artificially propped up, prices should rise if you invest at the most optimal time. Some ratings will significantly increase, some by 10-11 OVR!

Keep an eye on the FIFA 17 Squad Building Challenges, these requirements can cause sizeable player price fluctuations!

If you want to know more FIFA information, you can visit U4FIFA.com and get cheap fifa coins here.